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03/05/07 - |
[tweak] :)
In-game Settings:
First, turn off "Preload all player skins." That just means that it will load every texture in the level and cache it for later.
Only keep this on if you have 1 GB of Ram or more because even though it says 512, it sucks about 700 from your machine, which is bad.
Next put "Dynamic Mesh LOD" down to low.
What this does it super detail things far away which you can't see anyway
(If you are a constant mapper keep this on highest because it will make your maps look like crap)
Next turn off "Decals."
These small tweaks will give you about 5-15 more FPS after leaving a firefight.
Details between lowest and Highest are only about 1-2 frames.
So keep it higher.
Trillinear filtering is bad so turn it off (I gained 10 frames from this without any loss in image quality.)
Next go to your Audio tab in the game settings.
Change it to 3D Audio or Safe mode.
H/W 3D Audio and H/W Audio + EAX can and will suck the life out of your FPS.
It is a very good idea to put it back, even if you have this huge, powerful audio card like a Sound Blaster Audigy 2 ZX Platinum Pro.
"Reduce Mouse Lag"
I figured, in my graphics cards settings, if i put Max Frames to Render Ahead to 0, and turn VSync off, it fixes it.
10 more frames, and you wont get mouse lag. To get the Max Frames to Render Ahead option you will need "Coolbits."
Go into your graphics cards options and go to More Direct3D and there is the option. (Nvidia Users Only.)
If you have a Logitech MX700 mouse
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